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BEYOND (2023)

Beyond is a series of 3D-generated images created using Blender, C4D, ZBrush, Photoshop/procreate, Quixel megascans, various character assets, and various procedural elements. These environments depict temples, shrines, and alien relics that exist outside of our understanding of the world. Beyond aims to create thought-provoking, and engaging worlds that push viewers into questioning the unknown. The series features narratives that highlight the relationship between nature and technology and the effects that nature has had on forgotten civilizations. These fictional worlds are meant to serve as worlds that the viewers can live in for however long they want. (More information the project and my artist talk can be found here)